Marius Comper · a public instrumentarium

I make hard questions explorable.

Reports, maps, games and tools about power, health, science, language and culture. Each begins with something worth following all the way through.

496 works across all languages5 editorial connectionsRO / EN (sometimes ES / CAT)

4 gestures

What do you want to do with a question?

TO UNDERSTAND01

Example 1 of 4

Attention — An Atlas of a Cut

It connects fields usually encountered separately and leaves you with a portable way to see selection, power and blind spots.

Choose a gesture, then change the example. The question stays; the instrument changes.

Anthropology

The unwritten rules of Romanian life

Who takes responsibility for the shared staircase? What obligations come with a wedding gift? Where does family end? What is laid in the path of the dead? What do the crosses of Săpânța say, the sky a ploughman once named, or fairy tales stretched along a single timeline? Twelve projects on neighbours, reciprocity, kinship, folk belief, ritual and everyday conventions, with cultural comparisons and models to explore.

Romania, layer by layer.

Thirteen works that read Romania through names, people, networks, roads, buildings, water, migration, health, tourism and time. From a word on the map to a child’s route, each opens onto a longer history.

New and changed.

Four recently published or substantially revised works. Follow updates in your RSS reader.

Follow updates via RSS

Culture & play

Death, everywhere

The anthropology of death, sorted by question: who may touch the body, whether the name may still be spoken, how long mourning lasts, where the spirits go, whether what relatives do after a death changes the afterlife. Every answer comes from the 186 dated societies of the Standard Cross-Cultural Sample and 137 Austronesian cultures in Pulotu, with the number coded beside every count and the uncoded societies drawn into the same figure. Then every society's record, a map, 21 cases read at their dates, 12 theoretical arguments and the questions nobody has coded.

Culture & play

The Hajnal Line, Rotated by 60 Degrees

Between the day a woman leaves her parents’ house and the day she marries, a Swede has 12.6 years, a Romanian 3.1, and a Croatian minus seven months: she marries before she moves out. The line John Hajnal drew in 1965 from Saint Petersburg to Trieste still captures 95% of the marriage pattern and only 60% of the household one, because the household axis has rotated sixty degrees and now divides north from south. An instrument that rotates the line across 36 countries.

Choose a path through the collection.

I selected 32 works and arranged them into eight paths. Begin with the body, mind, words, public life, the planet, small things, history or play.

01 / 08

Inside the body

Pressure, pulse, sight and breathing. Four projects that measure processes the body regulates before we notice them.

More about the body

02 / 08

Your mind fools you. Can you catch it?

An anchor, a loss, a false memory and forty-eight retested ideas: four instruments that test your own mind, ending in your score or verdict, not just an explanation.

More about psychology

03 / 08

Words carry their past

Etymologies, colours, trade routes and a yes with many relatives. Language preserves maps its speakers can no longer see.

More about words

04 / 08

Life, administered

Water, records, driving tests and financial thresholds show how a public decision becomes an ordinary day.

More about public services

05 / 08

Earth, water, sky

Disappearing stars, a country swallowed by the sea, polar air and depths without oxygen. Four scales for the same planet.

More about climate and nature

06 / 08

At the scale of small things

A mucus barrier, old bubbles in ice, an electric field and a droplet caught before impact.

More scientific mechanisms

07 / 08

History left in view

The money of 1947, Cucuteni–Trypillia cities, a railway board and the traces of a very long journey.

More about history

08 / 08

Play with precision

Level a beam, cut exactly in half, stop one second and let a machine challenge your intuition.

More projects to play

Things become more interesting when you change the distance between them.

Five paths built from shared mechanisms, not categories. Each brings together work that seems to inhabit different worlds.

Romania, One Point on a Global Map

Four pages each take one worldwide dataset — 186 societies on death, 1,291 on everyday life, 207 languages on politeness, 36 countries on marriage age — and turn it into something to explore. Romania appears in all four, but never as the subject: just one point among many, on a much larger map.

The mechanism behind the story

How the 1990s parallel economy survived, why hesitating over a child is a credible-commitment problem, who decides what reaches your attention, and whether a geographic legend survives measurement. Four pieces that take something intuitive and reduce it to a checkable mechanism.

Vrancea is not waiting

How deep the earthquake source sits, how fast the destructive wave arrives after the first signal, what is not known about school buildings, and what happens after the first 72 hours. Four pieces about the same risk, from the source to the third day.

The subject says where. The gesture says how.

Choose an intersection: what the work is about and what you want to do with it. The numbers reveal where the library grows dense; the example opens one concrete door.

Subject / gesture
Read
Explore
Use
Play
Romania
7072293
Security & world
544711
Body & health
3230151
Science & technology
17717637106
Language & words
232375
Culture & play
60671023

496 works. Enter through your question.

Search for a name, place or problem. In the library you can filter by subject and by what you want to do with the work.

Let the library choose something you did not know you cared about.

About me

I'm Marius Comper. I make these projects because I'm curious, and I welcome any idea that gives me something new to explore.

I use various AI tools, including GPT, Claude, Gemini, Muse Spark and Grok. These projects are also a way to test how those tools are progressing.

Have a question, a source or an idea worth exploring? Write to me. If you spotted a mistake, include the project link and, if you can, a supporting source.

ideas@mariuscomper.uk

You don't have to know what you're looking for.

Culture & play · Play

The Archangel's Sword

It lets you test a story through coordinates and deviations without reducing its mystery to a verdict.

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